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Adventurer's Vault: A 4th Edition DD Supplement

Adventurer's Vault: A 4th Edition DD Supplement

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Authors: Logan Bonner, Eytan Bernstein, Kolja Raven Liquette, Owen K.c. Stephens
Publisher: Wizards of the Coast
Category: Book

List Price: $29.95
Buy New: $15.30
You Save: $14.65 (49%)



New (38) Used (9) from $15.30

Rating: 4.0 out of 5 stars 30 reviews
Sales Rank: 4457

Media: Hardcover
Edition: 4th
Pages: 224
Number Of Items: 1
Shipping Weight (lbs): 1.8
Dimensions (in): 11 x 8.4 x 0.6

ISBN: 0786949783
Dewey Decimal Number: 793
EAN: 9780786949786
ASIN: 0786949783

Publication Date: September 16, 2008
Availability: Usually ships in 1-2 business days

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Editorial Reviews:

Product Description
Hundreds of new weapons, tools, and magic items for your bDD/b character.brbrThis supplement for the bDungeons Dragons/b game presents hundreds of magic items, weapons, tools, and other useful items for your bDD/b character. Whether you're a player looking for a new piece of equipment or a Dungeon Master stocking a dragon's hoard, this book has exactly what you need.brbrThe book features a mix of classic items updated to the 4th Edition rules and brand-new items never before seen in bDD/b.


Customer Reviews:   Read 25 more reviews...

4 out of 5 stars So many items so little time.   December 29, 2008
Aaron Keating
For those of you not in the know about the purpose of this product, Adventurer's Vault is a book made with one purpose and one purpose alone in mind. br / br /Items. br / br /A tremendously stupid, high amount of items, so many to the point you will likely never get the full use out of this book. Ever. This book is a Player's Dream come to life, and either the Dm's favorite bag of treats for the player's or his or her worst nightmare if the player comes to the table getting ready to open the book and say "Can I have?". br / br /I suspect there will be many game tables having this moment, as there are a great deal of items in this book each one I think personally appeals to different tastes (beyond the obvious of "it's an option so duh"). br / br /To help you sort the items (and believe me there are a ton of items here.) they give you nice reference tables at the start of each type of item (Sorted by level for your conveinence). This is both a boon and a bane. Could they at least space them out in clusters of four on the tables? Having spaces between the differing levels of items not only would have been a nice touch, but it would have made reading the tables much easier than it is. It's like a gigantic run on chart from the bowels of gamer hell. Seriously Wizards, space the tables please. If you really love us, do this! br / br /Annoyingly not spaced out tables aside, most of the items seem to function as they should at least conceptually speaking there's a couple here and there that raise an eyebrow or two, but it's more or less what you would expect for magic items. (The item that allows you to add your Cha mod to sneak attack damage for example is questionable). br / br /I give this product four stars mostly because of the inane not spaced out properly tables that they have in the book. Otherwise I'd give it five. br / br /Ps the "Alternate Advancement Rules" are just spectacular. Basically what they are, are means to hang onto the same item over your career instead of having to "Go to Magi Mart" or hope you find a new item that you can use in a treasure horde somewhere. The item levels with you is the end result. This can be a result of defeating powerful foes and their energies become trapped in the blades, results of heroic deeds, an item reawakening to it's full potential, just to name a few. It's a really nice touch to include this as actual rules. Especially since I can't stand Magi-Marts 9 times out of 10.


1 out of 5 stars near useless book.   December 29, 2008
Fruechle (Perth, AU)
1 out of 2 found this review helpful

This is close to the first time I've actually thought about returning a book to get my money back. The mundane items were negligable. The magic items were boring and repetitive. There was little imagination or variety. Most bothersomely, it was 95% all just magic items! br / br /AD2nd and DD3rd's 'Arms Equipment Guide's both had pages of odd and interesting equipment, both mundane and magical to add to a game. Those books sparked ideas for areas, encounters and treasure.. This new 4th edition book is next to useless. br / br /Save your money for the Powers books, which add more flavor and interest in general to the game.


5 out of 5 stars Great supplement for 4th edition!   December 26, 2008
Greenmoepho (St. Augustine, FL USA)
This book is great! br / br /It provides an extensive (and much needed) expansion to the magic items that were presented in the players handbook. In addition, the sections on mounts and alchemy are great new additions to the content. Obviously the sections on armor and weapons are larger than the others, however, there are lots of choices for every class in the game. br / br /Well worth the price. I highly recommend this book for players and dungeonmasters alike!


5 out of 5 stars A fascinating treasure trove of goodies!   December 15, 2008
N. Sarb
This book is a valuable addition to my Dungeons and Dragons group. The players were very excited about the selection, new items (dwarves wielding executioner's axes, minotaurs and their khopeshs), and many new enchantments. We have a variety of new takes on the weapons, a plentiful harvest of armors, and more wondrous items than you can shake a fist at. The implements are handy, as they allow the caster characters more variety for item-power relationships. All in all, I am glad I got this book. And it is only $20 on Amazon! Well worth it.


5 out of 5 stars more tools   December 6, 2008
R. Schneidler (milwaukee wi. USA)
it is always great to have more tools to play with and this book provides them